Muna the Divine: Character Development through Inspiration


Muna the Divine: Character Development through Inspiration
Written by Peach


At the heart of Creature Feature Toys, our main focus is on creative fantasy concepts that are unique and vibrant. We gather our inspiration from media we enjoy, weaving traditional and original ideas together to begin the creation of a new model. Each character has a different journey and part of the process to share, which led to the start of Creating Creatures. As we often receive questions on this process, this series was made to give folks who are interested in CFT character development and conceptualization an inside look. For this iteration of Creating Creatures, the focus is on Muna the Divine.


Who is Muna?

In the beginning, Muna was a vague idea for a character that fit a product type the CFT team wanted to add to the catalog. We wanted to craft a chest-based model designed for grinding and squishing, as one of our goals is to expand our catalog to more model options and different body types. With the release of each model, we aim to have a full illustration and a brief story to introduce the character. While it isn’t required to know the details behind a model—we encourage folks to project or imagine whatever they desire—we have a lot of ideas for CFT lore and characters that we love to share! The additional content can enhance the fantasy for some, or emphasize the theme surrounding specific design choices.

On our never-ending list of ideas, we had the concept of a celestial themed character that acted as a foil to our demonic themed character, Eros the Demon. This pair was meant to be closely related in terms of design and personality. They have opposing concepts, celestial vs. demonic, but have parallel design elements that reflect the similarities between them. In the depths of CFT lore, Eros is not a “demon” in the traditional sense, and the line between what Eros and Muna are is thinner than one might think.

As for their opposing personalities, we would only be able to convey those through details in their stories. Eros’s story establishes him as a demonic prince with a knack for seduction through magical visits in your dreams. Muna, on the other hand, is a divine being who provides truth and clarity in people’s time of need. We wanted to convey a celestial being with a powerful air of elegance, perhaps even a little intimidating as the truth isn't always easy to confront. 

After nailing down a more specific inspiration for Muna, her character seemed like the perfect candidate for this type of grindable toy. 

Creating the Character

Muna was mainly conceptualized by me, Peach! I began sketching how I pictured Muna’s character as a whole, attempting to capture the intense grace I imagined her to exude. I intentionally kept details vague for later revisions, until I shifted my focus more on the concept of the chest model. At this point, I discussed features, textures, and ideas with Fuzz. Not only are two minds better than one, but they would be the one to sculpt the design in clay. Getting their insight on what choices would elevate the use of the design aesthetically and practically helped us come to a conclusion on how we wanted Muna’s chest toy to look.

The concept phase for Muna began far before her planned release, at least 5 months prior. As time passed, Fuzz and I had the opportunity to seek out some external inspiration by taking a trip to an Alphonse Mucha exhibit. Mucha is considered one of the most famous Art Nouveau illustrators, which is an art and architectural style associated with utilizing nature’s natural curves. Mucha was famous for his sequential poster series and illustrated advertisements, usually centering glamorous women surrounded by decorative florals. I was already taking some inspiration from Mucha during the concept phase, although there were several pieces that solidified some ideas and sparked further inspiration!

The works that inspired me the most happened to be more of the obscure illustrations Mucha did for magazines or books. My interpretation of these pieces struck a chord—to me, the figures in these works were divine, ethereal, beautiful, and terrifying. I interpreted the angelic comfort these characters emitted as cold and calculated, the same feeling I wanted Muna to evoke. The strange way Mucha depicted feathers and the blue-green-grey color palettes directly influenced my next concept work; needless to say, Fuzz and I were extremely excited to continue working on this model with our reignited inspirations.

Sculpting and Designing

Muna’s final character concept sketch, design by Peach.

The artistry and elegance of Art Nouveau really spoke to us and reinvigorated our enthusiasm to lean harder into this art style for Muna. We felt this would compliment a celestial character, and invoked Muna’s namesake, which has roots in Arabic meaning wishes and desires. Fuzz got to work on the details of the sculpt, and I got to work composing a draft of her character art.

Fuzz had to balance the stylistic interpretations of details like feathers and wings. It needed to relate to the character art which would lean heavier into an Art Nouveau style, but still make sense on the model on its own. The wings were resculpted at least three times until they visually fit together with the final design.

In January 2022, we completed the handsculpt of Muna's chest.

It took quite a bit of luck and quick thinking to cast a model of her size in the pressure pot (over 11" long!) and create a supportive mold that didn't use up too much materials as the toy itself used nearly 4lbs of silicone.

We created four different molds and cast about 4 Muna's Chest toys, changing our gloss finishing techniques three times - and even completely recasting the resin copy of the original clay master twice to restore & retouch details. CFT was still in its early days and we were learning a lot as we went - perhaps this was a little too ambitious of us at the time!

By the time we decided to cast a new resin copy for the third time, our sales had slowed significantly, silicone costs had jumped up, and we worried about the viability of this toy. We made the difficult decision to shelve this model before its release, but we were in love with Muna the character and had already begun the creation of a smaller grinder before throwing in the towel on the chest.


This clay sculpt was completed between May - July 2022.

All of our clay sculpts had to be cast in a more durable resin master to continue to work on, as the clay sculpt would often be too fragile to risk, or could be destroyed when demolding.

We would spend a lot of time sanding and filling the model to minimize as many imperfections as possible. This could take dozens upon dozens of hours - but the finished result was well worth it!


Final illustration of Muna the Divine by Fuzz (working closely off Peach's concept sketch.)

In Conclusion

Originally, this was supposed to be the first entry to our Creating Creatures series back in February 2022, but was removed at the time we shelved Muna's chest. After sitting in the backup folder for far too long, we're excited to bring it back with even more information about her toy's creation for you to enjoy!

Maybe someday, we'll revisit the chest model!


Thank you for reading,

Peach